For those who met me and or my map and are stopping by for an update, well, here it is.
I have several seemingly daunting things to do.
1. Incorporate myself as an LLC
2. Insure said LLC
3. Get the full rights to the imagery that I used for the existing map, OR start from scratch building with imagery that is public domain or the license purchased through a company.
I think #3 will be the hardest to do. it does delay the map somewhat as I don't want to get sued for this project thus terminating any future plans of mapping, (like my no mans land map). The current map that Jim has from Ares games is ok, since he just paid cost to print it.
Stay tuned...
Showing posts with label gencon. Show all posts
Showing posts with label gencon. Show all posts
Thursday, August 13, 2015
Tuesday, August 4, 2015
Gencon 2015 AAR Report: Battle over Margate
Scenario 2: HMN1576939 German Bombing raid on England, July 7 1917.
Captain Kleine, commander of the
England Squadron, has given the order for the raid to start at 8 in the
morning. 24 Gothas are to take flight. Your
mission is this, break off of the main formation with three bombers and attack
Margate. There are several factories
working for the war effort. As a
tactical diversion from the main target of London, obliterate them and return
home.
Scenario 2: HMN1576939 Defense of Margate, July 7, 1917
The
RNAS has found out that three bombers have broken off of the formation headed
for London and are now headed towards Margate.
The RNAS has scrambled fighters to intercept. Stop these bombers from bombing the
factories in Margate.
The battle over margate, I had designed with 9 defenders, and three gothas. 4 of the defenders were coming from other Aerodromes, so these 4 were set up to come out of the clouds and drop into the battle 3 rounds in. I have directional dice to show what direction they drop in facing. a cool idea for sure. However, I was 4 people short, so the first four who died would take up one of the four to come in later.
Before the game, this was the shot from the Brits side. The bombers are a long way off.
And a shot from the Gotha's side...
The game has begun, the bombers moving into position for the bombing run on the first target.
My players setting up their moves.
The bombers are set up for their attack run.
After a fierce attack run, the bombs have all missed their target. Two hit the coal pile of the power plant, but the plant remained intact.
The bombers move on the second target...
One unlucky Brit got too close to two bombers shots and was riddled until only bits of broken wood rained down. Bombs rain down towards their target!
Hit, you can almost see the building tear apart from the bombs hitting it!
A successful run! Four good solid hits on the rail yard. Mission completed.
A shot from the camel takes out one bomber as they turn for a second attempt on the coal plant.
At this point, only two defenders remain to stop the bombers.
Make that none. The last defender is taken out.
The aftermath as the two bombers fly home, empty of their payload. The coal plant survived, with minor damage. They needed two hits on the plant, best to get one onto the plant itself.
The railyard was hit with major damage, a successful target obliteration.
Gencon 2015 AAR: Destroy the Zeppelin Sheds
Scenario 1: HMN1576939 England’s Caproni CA.3 planes, June 1917.
Near the end of the Zeppelin
Bombings of London, the British had two Caproni Ca.3 Bombers on loan from
Italy, complete with their bomber crews.
They were stationed there for this mission, to destroy the Zeppelin Yard
in Dusseldorf. Two Caproni CA.3s and
three escort planes head across the channel to destroy the sheds.
Scenario 1: HMN1576939 Defense of the Dusseldorf Zeppelin Factory,
June, 1917
Wire
has come in informing that the British are flying towards the Dusseldorf
Zeppelin factory. Drive them away from
the factory and do not let them destroy it.
We are staging our Gotha Bombers there for a raid on England next
month. Several have already arrived and
have been hidden inside the sheds.
The Germans got wind of the British flying in to attempt to destroy the Zeppelin Sheds at Dusseldorf. Scrambling some of the Flying Circus, the Germans attempt to stop the British from their bombing run.
The bombers and their escorts get into position for the run, while being harassed by the circus.
A very unlucky German gets caught in between two bombers and an escort. He didn't survive.
A German setting up for a flyby, opens up his guns on the bomber...
Kill Shot! A bullet hits one of the bombs in the payload and it explodes, raining fiery debris over the countryside.
The pilot of the bomber didn';t line up right for a bomb run, he's got to now circle around for another pass.
German Aces chase after the British bomber.
Another look from behind a German plane.
The Bomber is still trying to circle to get a good run at the sheds. not one bomb has dropped yet. German planes surround him, the escorts are no match.
The killing shot, ends the attempt at bombing the sheds. The Germans are successful at keeping the Gothas stations inside the sheds a secret for next month's raid on London.
Sunday, August 2, 2015
Saturday, August 1, 2015
Battle over Margate
A quick recap of the game the German might continued and Margate was obliterated
the fire marks indicate where bombs hit and exploded
the fire marks indicate where bombs hit and exploded
Tuesday, July 28, 2015
Gencon Bound!
I am heading out for Gencon tomorrow. See everyone on Thursday!
If you are coming here for the first time stick around. I will have pictures from the con, and more information about how to get the Custom Map for Wings of Glory shown below!
Thursday, July 23, 2015
One Week.....
One week and I'll be at Gencon. I have my planes packed for each event, with a couple extra just in case. My maps are also packed in boxes as well. I've got two boxes. the 6x10 sections for Ares Games Booth, and the other box holds my two pieces that I'm gaming on. Plus, one 3x5 section to showcase the entire map.
Hope to see you there and may your plane fly high and your shots ring true!
~The LingSter
Thursday, June 18, 2015
Gencon and Ares Games
Ok folks, it's official. I will be at GenCon this year. My map will be making it's official debut there. I will be playing two scenarios on my map. The parts I am playing on are going to be 5&9 and 12&16. If you'd like to see the coastline up close and personal, The coastline will be divided into two parts, 1,2,5 & 6 and 3,4,7 & 8. these two 6 foot by 10 foot sections will be showcased at the Ares booth. So stop by and have some fun!
UPDATE: My games at Gencon are almost full. There are three slots left for the Friday game, to destroy the Zepplin Sheds.
Friday, May 8, 2015
Gencon!!!
It's official. the events are active and veritable and you can sign up for them!!
HMN1576939 World War 1: Destroy the Zeppelin Sheds has been made Active and your space has been confirmed.
HMN1576938 World War 1: Battle Over Margate has been made Active and your space has been confirmed.
HMN1576939 World War 1: Destroy the Zeppelin Sheds has been made Active and your space has been confirmed.
HMN1576938 World War 1: Battle Over Margate has been made Active and your space has been confirmed.
Wednesday, April 1, 2015
Gencon and... The LingSter...
Well, it's that time of year again. Time to start planning Gencon trip. I was originally NOT going to go this year, but Ares Games sent out a call to arms. They wanted people to run some games for them at Gencon to help promote their game. I felt that I could give it a good college try!
After the initial contact, the person from Ares, Jim, contacted me and said he would love to see an event run on my map, AND that they would love a copy for the booth to run demos on. So here we are... planning the trip. My wife is most likely going with me as she cannot stay at home with her present condition with her ALS. I love that woman for everything she does for me.
Anywhoo... back to this. I've gotten the map pretty close to satisfaction, and I have to split it apart and get a print of one section to see how good it looks. if it looks good, then I will get it printed. I might even think about selling the map. who knows.
I've created a couple bombing missions for my two events. One bombing England, one bombing Germany.
There is more news to follow including scenario rules/guidelines/ and such. I am providing all materials for the game, all planes. Yes, I have that much.
Until we meet:
The air was our element, the sky our battlefield. The majesty of the heavens, while it dwarfed us, gave us, I think, a spirit unknown to sturdier men who fought on earth. Nobility surrounded us. We moved like spirits in an airy loom, where wind and cloud and light wove day and night long the endless fabric of the changing sky.
- Cecil Lewis WWI Fighter pilot.
After the initial contact, the person from Ares, Jim, contacted me and said he would love to see an event run on my map, AND that they would love a copy for the booth to run demos on. So here we are... planning the trip. My wife is most likely going with me as she cannot stay at home with her present condition with her ALS. I love that woman for everything she does for me.
Anywhoo... back to this. I've gotten the map pretty close to satisfaction, and I have to split it apart and get a print of one section to see how good it looks. if it looks good, then I will get it printed. I might even think about selling the map. who knows.
I've created a couple bombing missions for my two events. One bombing England, one bombing Germany.
There is more news to follow including scenario rules/guidelines/ and such. I am providing all materials for the game, all planes. Yes, I have that much.
Until we meet:
The air was our element, the sky our battlefield. The majesty of the heavens, while it dwarfed us, gave us, I think, a spirit unknown to sturdier men who fought on earth. Nobility surrounded us. We moved like spirits in an airy loom, where wind and cloud and light wove day and night long the endless fabric of the changing sky.
- Cecil Lewis WWI Fighter pilot.
Wednesday, August 20, 2014
GenCon Part 2.... the FIND...
upon wandering the halls of GENCON trying to find goodies to come home with... I stumbled... or rather... staggered into the Cool Mini Or Not booth. Looking around at all the zombicide product, I noticed several brown boxes that read "promo" on them. I was told that if I bought $25 worth of product, I could get one promo miniature. Since I had everything... wait.. not I didn't. I was still missing Claudia and Ivy from Season one...
I asked if they had them... They said, "We have these" and handed me a pile of cards. Season 2 promos from kickstarter... and tucked in the middle.... Ivy and Claudia...
You could not have seen a person plunk down $50 faster... but since I I have everything... I didn't get more zombies, or another box set... I just picked up the paints... perhaps I can start painting them. Dunno. but here's the pic of the last two promos I needed. NOW I have everything (that's been released)
HOODY HOO!
I asked if they had them... They said, "We have these" and handed me a pile of cards. Season 2 promos from kickstarter... and tucked in the middle.... Ivy and Claudia...
You could not have seen a person plunk down $50 faster... but since I I have everything... I didn't get more zombies, or another box set... I just picked up the paints... perhaps I can start painting them. Dunno. but here's the pic of the last two promos I needed. NOW I have everything (that's been released)
HOODY HOO!
Tuesday, August 19, 2014
Gencon Part 1
This past weekend I went to GENCON. a fun time, have not been there since 2007. Here are some snapshots for your viewing...
The throng of people waiting to get in just one of the doors to the exhibit hall.
A small view of the exhibit hall. this place stretched for a very long distance. Over 28 rows of vendors, art, authors, etc.
Couple of statues in the D&D area.
A Drow Scouting party... After the pic I rolled initiative and wiped them all out.
Lord Soth. 'Nuff said.
Enlarge the picture. Look at her glowing eyes. GLOWING.
GLOWING....
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