Wednesday, November 27, 2013

Here they come!

They're coming in too fast! - :Luke

We've lost the Lateral Controls  - Leia

"Don't worry, Shell hold together.  Here me baby?  Hold together." - Han


Yes, that's the conversation you think about when you see this pic:


Of course the real reason for the pic is to show off my new playing area for the game X-Wing.   It's a 3 foot by 3 foot space map.

If you want one, it's from Jo Ann Fabrics.  It's also called:  Star Gazers Screen print D# 6077

Yea, pretty cool.   They had another one I thought about using, but this was a bit cooler.  But then, the other one was a space battle featuring Star Wars ships on it...   Ok, that is cool too.

Friday, November 15, 2013

X-Wing Round 2...

Fantasy Flight Games made a pretty good game here.  I just did a battle where Luke took on one TIE Bomber and two Academy Pilots in TIEs.  Man, what a battle.   The bomber has a thick hull and takes a lot of hits.  He concentrated on the bomber first, per the mission of getting rid of the bomber before he could drop his payload.

That's when the bomber's escorts converged on Luke.  The statement "I can't shake him!"  holds true.   These TIEs can maneuver so easily and quick, along with their barrel roll, are mighty unstoppable, as the can get out of range, get out of firing arc, or just stick on your back peppering your shields until they fail.   Good thing Luke had R2 with him... R2 was able to keep giving Luke his shields back, but in the end, just not enough.  a super short tight turn and barrel roll, caused a TIE to lance Luke's ship with three hits, knocking the shields down again, and sending the last crit into the ship, splitting the hull in two.

Yea, it's fun.

Wednesday, November 13, 2013

X-Wing.. the tabletop minis game....

Well, I've had this game for a month or so.  I've wanted to try it out, but to no avail.  lots of other things on my plate that I could not handle setting aside an hour to learn the rules.

Well, I finally get around to it.

I played with the starter box only.  1 x-wing and two ties.   For my first game, I started with a simple Red Squadron Pilot, and for his enemies, Obsidian Squadron and Black Squadron TIES.   Not a bad match-up.

The rules are fairly simple to deal with.  if you've played Wings of War/Glory, you'll pick up on this quick.

the battle went decently, with the x-wing losing his shields pretty quick.  One shot from a TIE, damaged his shields, and the other tie, followed and took them out fully.   The Black Squadron Pilot was taken out pretty easily.  The TIE was at extreme range, but the extra defense die didn't help.  three hits on the dice got around anything he had rolled for defense.  One was a critical, where one of the thrusters caught fire and then blew.


The obsidion pilot was a bit more difficult.  The x-wing could not land a shot, only grazing once.  The TIE kept on his tail most of the time, he couldn't shake him.  Finally, a turn happened and the tide shifted so that the x-wing could take a shot or two... but this also allowed the TIE to take a shot.  which he did.

The xwing already had two hits and no shields left.  the TIE scored two hits, both were crits.  Since the ship only needed one to take out the ship, it was overkill.   the two crits were  "blinded pilot" and "injured pilot".  so the TIE basically sent a laser bolt through the cockpit and out the other side, vaping him.
All in all, it was fun.   I can't wait to get my Falcon set up and try the 4 TIES against him...  like the scene from the movie of Han escaping the Death Star...



Wednesday, November 6, 2013

Zombies by the numbers....

If anyone reading can confirm my numbers...
This is abomination level from first season, and fugitive level 2nd season, with walk of dead pack 2, toxic crowd, and angry crowd.  Only one I didn't get was walk of dead box 1, since that was identical to the extra zombies from season 1.

93 walkers
23 fatties
4 aboms
46 runners

36 angry walkers
8 angry fatties
2 angry aboms
15 angry runners

36 toxic walkers
9 toxic fatties

2 toxic aboms

I have odd numbers in there and wondered if that was right.

Tuesday, November 5, 2013

The unboxing.....

Season 2 has arrived... Here are some shots of the unboxing!


The 16 pound box....



Packed nicely...



Completely unboxed.  Everything is here.  Fugitive level with all addons.  


Now to find some people to game with!  I have to get it all put into the carrying boxes that I have for Season 1.

Monday, November 4, 2013

The Zombies are coming....

Yes, they will be here soon!

11/04/2013  -  Monday
11:29 AM At U.S. Postal Service facility ROCHESTER, NY
  Arrived at local Post Office - Allow one to two additional days for delivery